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Wed 04/27
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What is Design + Tech? | Harald Haraldsson

Designing and Prototyping 3D Interactions for Augmented and Virtual Reality

Whether it’s placing virtual furniture in the real world using augmented reality (AR), or playing the latest rhythm game in virtual reality (VR), interacting with virtual environments through AR/VR devices has become more accessible in recent years. Designing these experiences and products remains challenging. Compared to 2D user interfaces, the design process for 3D UIs must overcome a lack of standardization, ergonomic constraints, human perception issues, and overall technical complexity. At the same time, the availability of specialized input devices and complementary sensor data opens up exciting possibilities for novel interactions. This talk will give an overview of the unique design challenges encountered when building high-fidelity 3D interaction prototypes for head-mounted displays.

Speaker Bio

Harald Haraldsson is the Director of the XR Collaboratory at Cornell Tech, and lecturer on augmented and virtual reality. At the XR Collaboratory, Harald works with Cornell faculty, researchers, and students from a variety of disciplines on AR/VR-related projects. Harald holds a master’s degree in computer engineering from Tokyo Institute of Technology.